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PHILIPPINE NATIONAL POLICE QUEZON CITY

PHILIPPINE NATIONAL POLICE QUEZON CITY

A Roblox experience owned by PNP ︱PHILIPPINE NATIONAL POLICE - QUEZON CITY.

RoleplayENroleplaypolicephilippines

Description (written by the developer; not a statement by this register)

This game is fictitious and for role-play purposes only. Looking for new opportunities within the Philippine National Police? You've come to the right place! 👮🏻‍♀️ Interested in joining the Philippine National Police? Join the group below! https://www.roblox.com/communities/15402051/PNP-PHILIPPINE-NATIONAL-POLICE-QUEZON-CITY#!/about 👍 Like the game Make sure to like the game for your support! 🔔 Follow for game updates! ✅ Be sure to check out our community by joining it from the Social Links tab. About Us : We are The Philippine National Police Quezon City! Enlist now and Become a Law Enforcement Officers as we develop "Service, Honor, Justice" as our core values. Be one of us now and to prevent and control crimes, to maintain peace and order.

Last updated by the developer 26 May 2026, 16:24 UTC.

0
playing (measured 11 Aug 2026, 02:36 UTC)
17,316
lifetime visits
88%
liked (66 👍 / 9 👎)
46
favourites (2.7 per 1k visits)
8 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

POLICE MAJOR.
299 R$
POLICE CAPTAIN
100 R$
POLICE LIEUTENANT
90 R$
BASEPASS
50 R$
PO2
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stephenyap · other246 · 0.00% win
Bishop · other241 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.