Pastel Tower (파스텔 타워)!
A Roblox experience owned by Young’s Studios.
ObbyENtowerparkourpastel aesthetic
Pastel Tower (파스텔 타워)! is an obby experience created on 2024-04-08. It has accumulated 18,208,914 lifetime visits and 12,602 favorites. The game holds a 73% like percentage. Currently, zero users are playing. The description notes six beatable towers and weekly updates by the development team.
Description (written by the developer; not a statement by this register)
👋 WELCOME TO PASTEL TOWER! 🧾 Pastel Tower is a tower/obby game developed by Young's Studios. As for now, we have 6 tower that you could possibly beat, can you beat them all? 📢 If you have fun please thumbs-up (👍) and favorite (⭐) to support the game. Thank you so much for playing! 🛠️ This game is developed by y2oung, iqbaalmp, avvarenn, DevinChapter, n3ptunium, awippy, wilsontulus5 and Arkiesty! It will be updated every week on Saturday/Sunday! Tags: Tower Obby Parkour Jump Climb Escape Easy Misery Hell TOH Platformer Pastel Cute 파스텔 타워 대한민국 ทาวเวอร์
Last updated by the developer 23 Apr 2026, 12:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:21 | 73 | no change |
| 13 Aug 2026, 17:02 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.