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Experience RNG [Early Access]

Experience RNG [Early Access]

A Roblox experience owned by Deveeon.

OtherENRNGMeta-gameCollection

Description (written by the developer; not a statement by this register)

Welcome to another RNG game, where you roll Roblox Games! When you roll, you will be granted a random Roblox game, which will have its rarity based on the game's stats. Update 1.0.1: - Sword Arena Bugfixes - Finished obby, now you can claim a badge for completing it. - Added a little NPC helper. - Added leaderboards Bugs might happen, as this is still a work in progress. If you find one, please contact us via our Community Server!

Last updated by the developer 28 Apr 2024, 13:52 UTC.

0
playing (measured 10 Aug 2026, 15:53 UTC)
1,505
lifetime visits
81%
liked (30 👍 / 7 👎)
30
favourites (19.9 per 1k visits)
9 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Early Tester · other1,040 · 0.00% win
Welcome to Experience RNG! · welcome1,040 · 0.00% win
First Legendary Roll · collection9 · 0.00% win
Completed the Hard Obby · progression7 · 0.00% win
First Godly Roll · collection6 · 0.00% win
First Exotic Roll · collection3 · 0.00% win
Rolled First Mythic! · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.519 August 2026 — 80 % liked8 September 2026 — 81 % liked28 September 2026 — 81 % liked19 August 202628 September 2026
3 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 14:3581no change
8 Sept 2026, 08:0381+1
19 Aug 2026, 06:5280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.