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[RELEASE] Test Your Strength! 💪

[RELEASE] Test Your Strength! 💪

A Roblox experience owned by [ S ].

SimulatorENcarnivalstrength testsimulator

Description (written by the developer; not a statement by this register)

USE CODES: RELEASE! & TICKETS! Step right up! Step right up and test your strength! The carnival game brought onto the digital world in our simulator style game! Do push-ups to increase your strength and swing your trusty hammer to see if you can make it to the top! Progress and explore the different stages, unlock fancy hammers, and compete with your friends for who can be the strongest!

Last updated by the developer 12 Mar 2025, 06:15 UTC.

0
playing (measured 15 Aug 2026, 07:21 UTC)
8,307
lifetime visits
61%
liked (19 👍 / 12 👎)
21
favourites (2.5 per 1k visits)
9 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 07:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[25% Off] 2x Mythical Odds
225 R$
[25% Off] VIP 👑
188 R$
[25% Off] 2x Legendary Odds
150 R$
[25% Off] Auto-Pushups
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other685 · 0.00% win
Played 10 Minutes! · other601 · 0.00% win
1000 Strength! · progression105 · 0.00% win
Played 1 Hour! · other16 · 0.00% win
10000 Strength! · progression7 · 0.00% win
Played 2 Hours! · other5 · 0.00% win
100000 Strength! · progression2 · 0.00% win
1 Million Strength · progression2 · 0.00% win
Played 1 Day! · other0 · 0.00% win
Played 8 Hours! · other0 · 0.00% win
Played 2 Days! · other0 · 0.00% win
Played 1 Week! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.