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Infinite

Infinite

A Roblox experience owned by QRY!.

Fighting & PvPENthanksgivingstage progressionhitting combat

Description (written by the developer; not a statement by this register)

🍗INFINITE THANKSGIVING UPDATE OUT NOW!🍗 STAGES + 5 new stages! + 1 new thanksgiving stage NEW ITEM + added BIG OL TURKEY NEW MINI EVENT! play the new mini thanksgiving event by progressing through stages until you find the big ol turkey! with the big ol turkey, you can kill people by hitting people with the turkey leg. enjoy!

Last updated by the developer 9 Jun 2026, 20:25 UTC.

0
playing (measured 12 Aug 2026, 22:31 UTC)
890
lifetime visits
54%
liked (7 👍 / 6 👎)
7
favourites (7.9 per 1k visits)
10 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Complete The FTM Halloween Stage · progression47 · 0.00% win
Found Candy 3 · collection32 · 0.00% win
Complete The Haunted Maze 2 Stage · progression30 · 0.00% win
Complete The Witches Rope Stage · progression22 · 0.00% win
Complete The Haunted Maze 1 Stage · progression17 · 0.00% win
Complete The Halloween Tower Stage · progression17 · 0.00% win
Found Candy 2 · collection14 · 0.00% win
Found Candy 1 · collection11 · 0.00% win
Passed 50 Stages · progression11 · 0.00% win
Found Candy 4 · collection11 · 0.00% win
Found Candy 5 · collection11 · 0.00% win
Unlock The Warden’s Stage · progression6 · 0.00% win
Obtain The Warden Skin · collection4 · 0.00% win
Obtain The BIG OL TURKEY · collection4 · 0.00% win
Obtain The Spooky Coil · collection4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.