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Red vs Blue | Gun Battle

Red vs Blue | Gun Battle

A Roblox experience owned by Kasteeltoren Game Studio.

ShooterENDeathmatchMilitaryIsland Wars

Red vs Blue | Gun Battle is a shooter experience created on 2024-04-10. It has recorded 1,100,077 lifetime visits and 11,919 favorites. The game holds a 64% like percentage. Currently, zero users are playing. The description highlights combat mechanics involving weapons, island capture, and vehicle usage.

Description (written by the developer; not a statement by this register)

🏝️ Welcome to Red vs Blue - Island Wars! A very classic and simple Roblox fighting game using weapons. 🏝️ ❤️ Fight, capture the islands, ride a boat, fly a helicopter, and eliminate your opposite fighters! 💙 💶 You can earn Money to buy temporary weapons or spend Robux to upgrade your inventory permanently 💵 ⭐ Make sure to follow, favorite, and like the game to support our projects. ⭐ 🔖 Tags: Red vs Blue, Deathmatch, Gun Battle, Weapons, Castle Wars, Island Wars, Battlegrounds, Shooter, Deathmatch, Action, Military. 🔖

Last updated by the developer 6 Aug 2025, 10:40 UTC.

0
playing (measured 10 Aug 2026, 21:53 UTC)
1,100,077
lifetime visits
65%
liked (86 👍 / 47 👎)
11,919
favourites (10.8 per 1k visits)
10 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Grenade Launcher
249 R$
Fast Sniper
249 R$
Crossbow
199 R$
Railgun
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome767,011 · 100.0% win
First Kill! · other213,457 · 0.00% win
100 Money! · collection88,172 · 0.00% win
250 Money! · collection22,311 · 0.00% win
10 Kills! · other17,667 · 0.00% win
500 Money! · collection6,750 · 0.00% win
Active Premium Subscription! · other3,457 · 0.00% win
1,000 Money! · collection2,467 · 0.00% win
Daily Warrior · other2,425 · 0.00% win
Found a Treasure Chest. · collection2,266 · 0.00% win
50 Kills! · progression1,450 · 0.00% win
100 Kills! · progression483 · 0.00% win
5,000 Money! · collection145 · 0.00% win
250 Kills! · progression118 · 0.00% win
500 Kills! · progression34 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646564.514 August 2026 — 64 % liked3 September 2026 — 65 % liked14 August 20263 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:5365+1
14 Aug 2026, 14:4764first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

redvsblue.fandom.com0 active editors · 701 edits
25 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.