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[Beta]World of Fairy🧚‍♀️

[Beta]World of Fairy🧚‍♀️

A Roblox experience owned by World Line.

SimulatorENcreature collectionelemental explorationsocial interaction

Description (written by the developer; not a statement by this register)

🧚‍♀️Defeat the fairy, capture the fairy, collect the fairy, cultivate the fairy! 🖐Welcome to the fairy world, where you can explore islands of different elements, find different fairy on them and capture them!You can bond with them and fight with them, or you can date and talk with them and discover their own funThe bright spot. 🔔Stay tuned for game updates!🔔 🙏Thank you for your visit!🙏 If you have better suggestions and opinions please click the link below to join our group

Last updated by the developer 31 Jul 2024, 08:09 UTC.

0
playing (measured 28 Aug 2026, 02:07 UTC)
3,804
lifetime visits
78%
liked (14 👍 / 4 👎)
43
favourites (11.3 per 1k visits)
11 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 02:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+2 pet slots
1,400 R$
Ultra Lucky
1,300 R$
Superior Lucky!
975 R$
Lucky!
650 R$
2x Gold
400 R$
2x Experience
400 R$
VIP!
325 R$
Free Teleportation
125 R$
Unlock an Additional Hatching Slot
99 R$
Unlock an Additional Hatching Slot
99 R$
Bag Expansion Plus
85 R$
Bag Expansion
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to my game · welcome2,588 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.