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Boatcrash Incident

Boatcrash Incident

A Roblox experience owned by BugCrash Studio.

SurvivalENsurvivalboat physicsbuggy

Boatcrash Incident is a survival experience created on 2024-04-11. It has accumulated 568,981 lifetime visits and holds 5,465 favorites. The game maintains a 64% like percentage. Currently, zero users are playing. The description indicates players must survive and progress as far as possible within the game environment.

Description (written by the developer; not a statement by this register)

You have to survive in the game and go far as you can {Paused Update} Controls Pick : E Interact : F Rotate Item : X/C/V Run : Left Shift Crouch : Left Ctrl Free Mouse (PC) : Left Alt You can push the boat by pressing E/F to boat part Playable Devices : Mobile/PC. The game might have some bugs but we will fix them for sure!

Last updated by the developer 8 Nov 2025, 07:23 UTC.

0
playing (measured 11 Aug 2026, 13:20 UTC)
568,981
lifetime visits
64%
liked (835 👍 / 469 👎)
5,461
favourites (9.6 per 1k visits)
11 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Low quality Starter kit
90 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Died In The Ocean · other73,250 · 0.00% win
Is that Real Whale!?!? · other14,577 · 0.00% win
First Impression with Bird · other3,122 · 0.00% win
Nah Freezing Chicken · other0 · 0.00% win
Crab on The Sail · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.