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[UPD 5] Anime Punching Simulator 2

[UPD 5] Anime Punching Simulator 2

A Roblox experience owned by Just Games...

SimulatorENanimeclickersimulator

[UPD 5] Anime Punching Simulator 2 is a simulator experience created on 2024-04-12. The game has accumulated 2,151,101 lifetime visits and 7,038 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🤜 Welcome To Anime Punching Simulator 2 ⚡ Click For Energy 💎 Fight Enemies For Gems 🔮 Recruit Heroes To Help You Become More Powerful 👍 Use Code: "release" For In-Game Boosts!

Last updated by the developer 4 Mar 2026, 17:42 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
2,151,101
lifetime visits
96%
liked (12,884 👍 / 585 👎)
7,038
favourites (3.3 per 1k visits)
12 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Luck
999 R$
x2 Practice
499 R$
x2 Energy
499 R$
x2 Gems
499 R$
Fast Click
399 R$
x2 Damage
299 R$
Luck
299 R$
Triple Open
299 R$
Auto Click
149 R$
Teleport
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:4696no change
24 Aug 2026, 08:5196no change
14 Aug 2026, 08:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.