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JESUS WALKS

JESUS WALKS

A Roblox experience owned by GRUP GAMES.

TycoonENreligious satiretycoonhistorical fiction

Description (written by the developer; not a statement by this register)

In 33 AD the man Christians believe to be 'The Messiah' paid a man to be his body double for his scheduled execution. He and some others fled to a remote part of Argentina, being completely ignored by growing technology and society. WE AT WAR WITH OURSELVES JESUS WALKS is a human-based tycoon! Run the land, exploit the poor and build your society! But watch out, those Romans still haven't forgotten you... V1.1: Added Bugs Updates Soon™ C to emote. All money goes to the bank / budget which the messiah controls. {{ THIS GAME IS NOT MEANT TO BE A CRITICISM OF ANY RELIGIOUS SECT & IS MADE PURELY FOR FUN }} I LOVE GRUP GAMES

Last updated by the developer 24 Jun 2025, 21:55 UTC.

0
playing (measured 13 Aug 2026, 13:20 UTC)
1,974
lifetime visits
56%
liked (14 👍 / 11 👎)
20
favourites (10.1 per 1k visits)
12 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 13:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Silver
725 R$
Permanent Beadle
550 R$
Permanent Roman
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

JESUS WALKS WITH YOU · welcome1,461 · 0.00% win
CRUCIFY SOMEONE · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.