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Tower of Trials

Tower of Trials

A Roblox experience owned by ToastNinja Studios.

AdventureENpuzzletower-climbingsecret hunting

Description (written by the developer; not a statement by this register)

EARN EXCLUSIVE UGC WHEN YOU COMPLETE THE GAME AND DISCOVER ALL SECRET RUNES! 150 Available! Welcome to Tower of Trials: a unique and exciting tower-climbing experience with a twist! Each floor contains new and unique trials and challenges. Use your tower-tool to manipulate reality and escape! Solve puzzles, test your skills, discover secrets, compete with friends, and so much more! Do you have what it takes to conquer the Tower of Trials? Join the ToastNinja Studios group for announcements!

Last updated by the developer 27 May 2025, 19:24 UTC.

0
playing (measured 10 Aug 2026, 17:34 UTC)
19,357
lifetime visits
59%
liked (72 👍 / 50 👎)
126
favourites (6.5 per 1k visits)
12 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rune Seeker
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome12,432 · 100.0% win
Tower-Tool Novice · other2,955 · 100.0% win
Secret Rune Discovery · secret987 · 0.00% win
Tower-Tool Apprentice · other543 · 0.00% win
Reached The Top! · progression58 · 0.00% win
Completionist · collection20 · 0.00% win
The End of The End · progression17 · 0.00% win
Siege of Madrigal · progression16 · 0.00% win
Tower-Tool Master · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5916 August 2026 — 59 % liked26 August 2026 — 59 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:0859no change
16 Aug 2026, 14:0559first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.