[PRE-ALPHA] Elder Scrolls Tower Defense
A Roblox experience owned by Elder Scrolls : Tales.
Tower defenseENElder ScrollsStrategyPre-Alpha
Description (written by the developer; not a statement by this register)
Tower Defense Changelog (update 7/09/24) Ver 0.37 (New Enemies + Wave Rebalance + Bug Fixing) + Endgame message for winning + Added Speedy2 (New Mob) + Added Slow2 (New Mob) + Added Normal 2 (New Mob) + Added Boss2 (New Boss) + Added Boss3 (New Final Endgame Boss at wave 20) + Added Stealthy2 (New Mob) - Rebalancing - Waves 9-20 - Stealthy nerfed - Slow nerfed - fixed stealthy bumrush on wave 10 coding bug caused them all to spawn - fixed singletargetO function for oracle stun should be a bit smoother + Created framework type for a beam DPS tower + Coded a way for enemies to take damage in decimal points as their was issues with that prior + Made the intended wall invisible, invisible. + Increased Starting money to 1000 to help with the harder difficulty. + increased Cash Value for killing bosses. + Redesigned stealthy and stealthy 2 particles and design. Weekly small updates every Saturday, join the community to make suggestions. > - < > - < > - < > - < > - < > - < >
Last updated by the developer 28 Jan 2025, 19:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 08:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).