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Animatronic Plaza [IN TESTING]

Animatronic Plaza [IN TESTING]

A Roblox experience owned by Rising Developers.

HorrorENFive Nights at Freddy'ssurvival horrorasymmetrical multiplayer

Description (written by the developer; not a statement by this register)

Become a animatronic and hunt down the guard! Or become the guard and stay clear of these dangerous machines! Watch out for the night, survive till 6 am! On PC you use your keyboard to play. On Mobile you press the office buttons. --office controls-- Q - Close Left Door E - Close Right Door A - Close left vent E - Close right vent X - Put on your mask S - camera on/off F - Fan on/off --doom controls-- As an animatronic chase the guard, when you are close enough press the jumpscare button to end the night! As a Guard you run away from the animatronics. You can use the flashlight to freeze the animatronics and the mask to keep yourself protected for a little amount of time. CTRL to sprint on pc. C to crouch on pc. > for animatronic mechanics check the mechanics room <

Last updated by the developer 10 Dec 2025, 10:20 UTC.

0
playing (measured 12 Aug 2026, 05:36 UTC)
2,145
lifetime visits
94%
liked (17 👍 / 1 👎)
8
favourites (3.7 per 1k visits)
13 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EARLY ACCESS
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA TEASTER · other26 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.