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Place

Place

A Roblox experience owned by Peroro Fan Club.

OtherEN

Description (written by the developer; not a statement by this register)

Updated version of a personal place from 2016. The game was literally made for me to take advantage of the premium payouts by AFKing as a premium user, this is not meant to be played by the general public. I would highly suggest you to save your sanity and STAY AWAY from this place. There are thousands of games you are better off playing. Thumbnails are made by someone who is obsessed with Hifumi. WARNING: FREE MODEL HELLHOLE. PLAY AT YOUR OWN DISCRETION.

Last updated by the developer 4 Jan 2025, 13:25 UTC.

0
playing (measured 12 Aug 2026, 23:17 UTC)
5,086
lifetime visits
94%
liked (76 👍 / 5 👎)
91
favourites (17.9 per 1k visits)
13 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 23:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome1,512 · 0.00% win
I'm Lovin' It · other708 · 0.00% win
Completed The Obby · progression486 · 0.00% win
Complete The Maze · progression297 · 0.00% win
Found Problem Solver 68 · collection268 · 0.00% win
Trash Bin Bnuuy · secret229 · 0.00% win
Big Appetite · secret218 · 0.00% win
Peroro-sama! · secret199 · 0.00% win
Meet The Heavy · other199 · 0.00% win
Frustrating! · other138 · 0.00% win
Meet The Owner · other119 · 0.00% win
Blown Up · other116 · 0.00% win
Britain · progression75 · 0.00% win
Japan · progression62 · 0.00% win
West Taiwan... I mean, China! · progression58 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.