🍣 Sushi Shop Tycoon
A Roblox experience owned by best tycoons studio.
TycoonENfood serviceconveyor belt mechanicleaderboards
🍣 Sushi Shop Tycoon is a Roblox experience in the tycoon genre, created on April 13, 2024. The game records 12,169,783 lifetime visits and 28,938 favorites. It maintains an 81% like percentage. Currently, zero players are active.
Description (written by the developer; not a statement by this register)
🥢 Welcome To Sell Sushi Tycoon! 🍣 ✨ Get Your Own Sushi Conveyor Tycoon And Start Making Sushi ! Sell Them And Upgrade Your Sushi To Be The Best Around The Town! ✨ ------------- Lead Developer: Blestoo: https://www.roblox.com/users/2219075012/profile ------------- 📜Climb The Leaderboards And Become The Best SUSHI JAPANESE RESTAURANT Owner 🔥 👍 LIKE THE GAME TO BRING BACK CASEOH! 💵 JOIN THE GROUP FOR 50% CASH BOOST! 📋 JOIN THE GROUP FOR THE LATEST CODES! Inspired by badass experiences and joshua 맛있는 컨베이어 스시 레스토랑 타이쿤 おいしい回転寿司店の大物 ผู้ประกอบการร้านอาหารซูชิสายพานลำเลียงแสนอร่อย declicious conveyor sushi restaurant tycoon вкусный конвейер суши ресторан магнат Tags: pizza restaurant real world roleplay pizzeria cafe role play simulation cafe factory pizza worker pizza social hangout sushi game simulator world hotel cafe popular tycoon cafe hotel tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon
Last updated by the developer 12 Jun 2026, 10:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:05 | 81 | no change |
| 23 Aug 2026, 19:04 | 81 | no change |
| 13 Aug 2026, 19:03 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.