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[🎨NEW] Color Clash

[🎨NEW] Color Clash

A Roblox experience owned by D3 Creations.

PuzzleENpainting mechanicPvP battlecosmetic unlocks

Description (written by the developer; not a statement by this register)

🎨 Welcome to Color Clash! 🎨 🖌️ Fight with players to cover and paint as much as you can! The more you paint, the higher your hit power is! ⚔️ Hit players off of the map to protect your ground! 💥 Use unique abilities to get an advantage! 🎩 Unlock cool brushes, patterns, and effects! 🔗 Find exclusive codes in the Links below! USE CODE "RELEASE" [UPDATES EVERY FRIDAY] 👍 Like the game for updates! 👥 Invite friends for a better experience ❌ To start a vote kick do /votekick {user} in the chat Tags: paint, artist, race, color, frenzy, pvp, battle, fight

Last updated by the developer 13 Apr 2026, 05:56 UTC.

0
playing (measured 13 Aug 2026, 08:48 UTC)
22,802
lifetime visits
66%
liked (51 👍 / 26 👎)
128
favourites (5.6 per 1k visits)
13 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
349 R$
2x Coins
299 R$
Instant Open
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome17,004 · 0.00% win
First Win · progression4,658 · 0.00% win
First Kill · progression4,072 · 0.00% win
Ten Wins · progression231 · 0.00% win
One Hundred Kills · progression15 · 0.00% win
One Hundred Wins · progression1 · 0.00% win
Five Hundred Kills · progression0 · 0.00% win
Two Hundred Fifty Wins · progression0 · 0.00% win
One Thousand Kills · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.