BloxBall.io
A Roblox experience owned by BloxStudio.io.
SimulatorENeating simulatorio multiplayergrowth mechanic
Description (written by the developer; not a statement by this register)
🍕 Eat magic orbs to grow! 🍕 ✨ Improve your stats to be the strongest! ✨ 💀 Kill the weakest players!⚔️ 👑 Become the most powerful! 💾 Size and speed are not saved after exiting, but they are saved while you are in the game if you go to the menu! Have fun! 😉 Made by Robertual and ItzFireDev This game is in beta version. Everything can potentially change. Tags: Eat Slimes, Eat Blobs, Eat Blocks, Color Blocks, Eating Simulator
Last updated by the developer 19 Apr 2026, 18:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 18:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.