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[πŸŽ„]UNDERCORE

[πŸŽ„]UNDERCORE

A Roblox experience owned by 50centsStudios.

RoleplayENcrimerobberycombat

Description (written by the developer; not a statement by this register)

UNDERCORE is a game about robbing πŸ’° , so you can earn Cash πŸ’΅. With the money you earned from robbing you can : buy weapons πŸͺ“ or drinks ,πŸ₯€ chips , food πŸ”πŸ• , and much more . You can also fight with players using your weapons, But after all the only thing important is having fun. ------------------------------------------------------------------------ Current UPDATE : WINTER UPDATE Current version : v.0.5 ------------------------------------------------------------------------ NOTE : some models , sounds or meshes are not OWNED by me ! so credits to the creators of them. , the game is also inspired by : Crimminallity and Grand Theft Auto. Also if you would like to support me you could donate in the little house in the back of UNDERCAFE . thanks to all the support and dont forget to join the group 50centsStudios .

Last updated by the developer 12 Feb 2026, 19:08 UTC.

0
playing (measured 21 Aug 2026, 14:37 UTC)
796
lifetime visits
88%
liked (30 πŸ‘ / 4 πŸ‘Ž)
20
favourites (25.1 per 1k visits)
13 April 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

DoubleCash
250 R$
Katana.
175 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome293 Β· 0.00% win
Ados Β· other46 Β· 0.00% win
Rat Β· secret33 Β· 0.00% win
Turtle. Β· secret29 Β· 0.00% win
Tix Crown Β· other7 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.