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[VR] relax yacht

[VR] relax yacht

A Roblox experience owned by vivaVIPs.

Social & hangoutENVRhangoutfake currency reward

Description (written by the developer; not a statement by this register)

vibe/ hangout This game is VR compatible [R15 only, newly implemented so there are a few bugs for now I'm working on to fix or I might aswell replace the VR script completely] To open the VR settings hold your hand palms facing up. You get a 1$ for each minute you play the game. If you have access to the exclusive panel press f2 when on pc or when on mobile say /exe in chat (/exe works for pc also) CHANGELOG 08/08/2025: -Added VR compatibility (Thanks Nexus) -Bug fixes

Last updated by the developer 17 Jan 2026, 14:24 UTC.

0
playing (measured 20 Aug 2026, 12:15 UTC)
13,027
lifetime visits
75%
liked (27 👍 / 9 👎)
72
favourites (5.5 per 1k visits)
14 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 12:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN commands
999 R$
VIP commands
399 R$
BoomBox
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Relax Yacht! · welcome8,402 · 100.0% win
You played for 10 minutes! · welcome410 · 0.00% win
You Met The Owner! · other6 · 0.00% win
You played for 30 minutes!1 · 0.00% win
You played for an hour!1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.