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TEAM EVIL KAREN ESCAPE! (TEAMWORK OBBY)

TEAM EVIL KAREN ESCAPE! (TEAMWORK OBBY)

A Roblox experience owned by Super Funny Obbys.

ObbyENObbyEscapeTeamwork

TEAM EVIL KAREN ESCAPE! (TEAMWORK OBBY) is an obby experience created on 2024-04-14. It currently has 407 players online and 7,074,002 lifetime visits. The game holds 34,046 favorites and maintains a 68% like percentage.

Description (written by the developer; not a statement by this register)

👍 NEW UPDATE AT 10000 LIKES! PRIVATE SERVERS ARE FREE! YOU are stuck with EVIL KAREN. Team up with your FRIENDS before she locks you up FOREVER!!! TROLL your friends with INGAME perks! Tags: Escape StepDad Obby Parkour Obstacle Course Barry's Prison Grumpy Gran Mr Stinky Evil Stepmom Wednesday Adventure Fun Adventure Ice Spice, Grandpa Obby, Team Grandpa, Grandma Obby, Fun, Adventure, Escape, Motel Manager, Sewer, Get Eaten, Evil Obby, Escape Ice Spice, Robex, Robox, Money, Rich, Amazing digital circus, digital circus

Last updated by the developer 10 Aug 2026, 14:34 UTC.

248
playing (measured 24 Aug 2026, 03:50 UTC)
71,169,983
lifetime visits
68%
liked (4,593 👍 / 2,193 👎)
35,052
favourites (0.5 per 1k visits)
14 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

16955336110 August 2026 — 553 players21 August 2026 — 300 players21 August 2026 — 347 players21 August 2026 — 322 players21 August 2026 — 330 players22 August 2026 — 310 players22 August 2026 — 323 players22 August 2026 — 229 players22 August 2026 — 242 players22 August 2026 — 196 players22 August 2026 — 186 players22 August 2026 — 169 players22 August 2026 — 202 players22 August 2026 — 221 players22 August 2026 — 253 players22 August 2026 — 270 players22 August 2026 — 268 players22 August 2026 — 320 players22 August 2026 — 355 players22 August 2026 — 388 players22 August 2026 — 434 players22 August 2026 — 457 players22 August 2026 — 459 players22 August 2026 — 384 players22 August 2026 — 449 players22 August 2026 — 405 players22 August 2026 — 322 players22 August 2026 — 337 players22 August 2026 — 381 players23 August 2026 — 325 players23 August 2026 — 372 players23 August 2026 — 358 players23 August 2026 — 297 players23 August 2026 — 263 players23 August 2026 — 272 players23 August 2026 — 276 players23 August 2026 — 221 players23 August 2026 — 247 players23 August 2026 — 284 players23 August 2026 — 307 players23 August 2026 — 347 players23 August 2026 — 393 players23 August 2026 — 414 players23 August 2026 — 453 players23 August 2026 — 510 players23 August 2026 — 549 players23 August 2026 — 500 players23 August 2026 — 495 players23 August 2026 — 500 players23 August 2026 — 378 players23 August 2026 — 411 players23 August 2026 — 397 players23 August 2026 — 347 players24 August 2026 — 358 players24 August 2026 — 309 players24 August 2026 — 255 players24 August 2026 — 248 players24810 August 202624 August 2026
57 measurements spanning 13 days, net -305. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 111–611 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 57
Measured (UTC)PlayersChange
24 Aug 2026, 03:50248-7
24 Aug 2026, 02:50255-54
24 Aug 2026, 01:50309-49
24 Aug 2026, 00:50358+11
23 Aug 2026, 23:50347-50
23 Aug 2026, 22:50397-14
23 Aug 2026, 21:50411+33
23 Aug 2026, 20:50378-122
23 Aug 2026, 19:50500+5
23 Aug 2026, 18:50495-5
23 Aug 2026, 17:50500-49
23 Aug 2026, 16:50549+39
23 Aug 2026, 15:50510+57
23 Aug 2026, 14:50453+39
23 Aug 2026, 13:50414+21
23 Aug 2026, 12:50393+46
23 Aug 2026, 11:50347+40
23 Aug 2026, 10:50307+23
23 Aug 2026, 09:50284+37
23 Aug 2026, 08:50247first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL ITEMS [SAVE 50%]
799 R$
MORPHS - PLAY AS OBBY CHARACTER
399 R$
MAGIC CARPET
399 R$
FLING PLAYERS
349 R$
BLUE HYPER LASER
299 R$
FLYING CLOUD
299 R$
FUSION COIL
249 R$
JUMP COIL
199 R$
TASER
199 R$
SPEED COIL
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🌟You Played! · welcome33,987,052 · 100.0% win
Caught by Karen! · other13,535,621 · 70.6% win
🌟Winners! · other7,054,512 · 21.6% win
HARD MODE Winners!0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6821 August 2026 — 68 % liked21 August 2026 — 68 % liked21 August 2026 — 68 % liked21 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked22 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked23 August 2026 — 68 % liked24 August 2026 — 68 % liked24 August 2026 — 68 % liked24 August 2026 — 68 % liked24 August 2026 — 68 % liked21 August 202624 August 2026
56 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 56
Measured (UTC)% likedChange
24 Aug 2026, 03:5068no change
24 Aug 2026, 02:5068no change
24 Aug 2026, 01:5068no change
24 Aug 2026, 00:5068no change
23 Aug 2026, 23:5068no change
23 Aug 2026, 22:5068no change
23 Aug 2026, 21:5068no change
23 Aug 2026, 20:5068no change
23 Aug 2026, 19:5068no change
23 Aug 2026, 18:5068no change
23 Aug 2026, 17:5068no change
23 Aug 2026, 16:5068no change
23 Aug 2026, 15:5068no change
23 Aug 2026, 14:5068no change
23 Aug 2026, 13:5068no change
23 Aug 2026, 12:5068no change
23 Aug 2026, 11:5068no change
23 Aug 2026, 10:5068no change
23 Aug 2026, 09:5068no change
23 Aug 2026, 08:5068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.