Project - Violatio
A Roblox experience owned by VCN · Valentine Corporation.
OtherKOtest phasebuildingcommunity server
Description (written by the developer; not a statement by this register)
※ 본 게임은 여전히 테스트 단계에 있는 게임이며 버그가 있을 수 있음을 알려드립니다. "Building Tomorrow." "내일을 만듭니다." 본 게임은 아직 모바일 기기를 지원하지 않습니다. 커뮤니티 서버에 가입하여 게임에 대한 더 많은 정보를 확인해보세요.
Last updated by the developer 11 Aug 2026, 05:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 15:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 18:49 | 80 | +1 |
| 16 Aug 2026, 18:49 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.