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Hyre Center

Hyre Center

A Roblox experience owned by McRonald's Restaurants Ltd..

RoleplayENMcDonald's IPRoleplayJob Simulator

Hyre Center is a roleplay experience created on April 15, 2024. The game has recorded 1,121,835 lifetime visits and holds 1,966 favorites. It maintains a 96% like percentage. Currently, zero users are playing. The description indicates a McDonald's-themed setting powered by Kybo, focusing on crew member applications and rank claims within a roleplay context.

Description (written by the developer; not a statement by this register)

[APPLY + CLAIM RANKS] Hey, welcome to the McDonald's Restaurants Ltd. Hyring center powered by Kybo. This is the first step of your career as a McDonald's crew member. Make sure to read our rules in the communications server prior to applying, as that covers every question in this application. Please don't fret if you fail as you can always retake it. Tags: mcdonalds, food, roleplay, fun, game, burger, chicken, maccies, maccas, mc, big mac, Cafe, Bakery, Restaurant, Roblox, Fan, Group, Coffee, Parlor, Juice Bar, Starblox, Starbucks, Nova, Hotel, Waterpark, Bakiez, Pastriez, Ice Cream, Flamingo, Tips, Earn Robux, McDonald's, drive thru, cars, nuggets, drive, car, roleplay, fun, car, engine, mcdonalds & partners, restaurant, restaurant roleplay, cool, big, nugget, roblox, power, strong, simulator, tycoon, happy meal, McDonalds oldham, roblox cafe, juice parlor, earn robux, starbies

Last updated by the developer 15 Jun 2026, 00:44 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
1,121,835
lifetime visits
96%
liked (10,180 👍 / 455 👎)
1,966
favourites (1.8 per 1k visits)
15 April 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:3696no change
14 Aug 2026, 14:3596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.