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Deadly Camp [⛺]

Deadly Camp [⛺]

A Roblox experience owned by ECB Developers.

SurvivalENzombie survivalcamp buildinghorror

Deadly Camp [⛺] is a survival experience created on 2024-04-15. It currently has 3,081 players and 33,764,295 lifetime visits. The game holds 2,134,908 favorites and maintains a 78% like percentage. It is available on Mobile, Console, PC, and Tablet platforms.

Description (written by the developer; not a statement by this register)

🧟 Zombie Outbreak Begins! 🚍 Drive through the stranded forest ⛺ Build camp to rest 🫳 Loot the surroundings 👁️ But be careful! Eyes are everywhere.. ⏳ This game is in early stages of development. Expect bugs and if you find one, let us know in our community group and servers! 📲 Avaiable Platforms: Mobile, Console, PC, Tablet ⚠️ This game contains jumpscare and flashing lights. Play at your own risk.

Last updated by the developer 14 Aug 2026, 16:47 UTC.

1,439
playing (measured 24 Aug 2026, 21:50 UTC)
35,849,727
lifetime visits
78%
liked (5,972 👍 / 1,707 👎)
2,273,025
favourites (63.4 per 1k visits)
15 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,1153,6772,3961,43910 August 202624 August 2026
75 measurements spanning 14 days, net -1,246. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 731–4,061 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 75
Measured (UTC)PlayersChange
24 Aug 2026, 21:501,439-203
24 Aug 2026, 20:501,642-293
24 Aug 2026, 19:501,935-273
24 Aug 2026, 18:502,208-175
24 Aug 2026, 17:502,383-209
24 Aug 2026, 16:502,592+107
24 Aug 2026, 15:502,485-177
24 Aug 2026, 14:502,662-194
24 Aug 2026, 13:502,856-50
24 Aug 2026, 12:502,906-70
24 Aug 2026, 11:502,976-59
24 Aug 2026, 10:503,035+19
24 Aug 2026, 09:503,016+314
24 Aug 2026, 08:502,702+381
24 Aug 2026, 07:502,321+393
24 Aug 2026, 06:501,928+268
24 Aug 2026, 05:501,660+291
24 Aug 2026, 04:501,369+254
24 Aug 2026, 03:501,115-11
24 Aug 2026, 02:501,126first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pistol
399 R$
SMG
349 R$
Supresser
199 R$
Advanced Backpack
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1.000m Driven · progression5,982,759 · 61.0% win
10.000m Driven · progression106,469 · 0.90% win
5 Boss Defeated · progression13,511 · 0.10% win
Nuke Ending · progression4,415 · 0.00% win
Unleash The Power · other2,671 · 0.00% win
50.000m Driven · progression2,349 · 0.00% win
20 Boss Defeated · progression422 · 0.00% win
100.000m Driven · progression158 · 0.00% win
50 Boss Defeated · progression28 · 0.00% win
100 Boss Defeated · progression6 · 0.00% win
Party Master · other6 · 0.00% win
250.000m Driven · progression1 · 0.00% win
500.000m Driven0 · 0.00% win
1.000.000m Driven0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7821 August 202624 August 2026
74 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 74
Measured (UTC)% likedChange
24 Aug 2026, 21:5078no change
24 Aug 2026, 20:5078no change
24 Aug 2026, 19:5078no change
24 Aug 2026, 18:5078no change
24 Aug 2026, 17:5078no change
24 Aug 2026, 16:5078no change
24 Aug 2026, 15:5078no change
24 Aug 2026, 14:5078no change
24 Aug 2026, 13:5078no change
24 Aug 2026, 12:5078no change
24 Aug 2026, 11:5078no change
24 Aug 2026, 10:5078no change
24 Aug 2026, 09:5078no change
24 Aug 2026, 08:5078no change
24 Aug 2026, 07:5078no change
24 Aug 2026, 06:5078no change
24 Aug 2026, 05:5078no change
24 Aug 2026, 04:5078no change
24 Aug 2026, 03:5078no change
24 Aug 2026, 02:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.