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+1 Speed Every Second⚡

+1 Speed Every Second⚡

A Roblox experience owned by Bulk Alligator.

ObbyENObbyPet CollectionIncremental Speed

+1 Speed Every Second⚡ is an obby experience created on 2024-04-16. The game has accumulated 4,339,320 lifetime visits and 364,086 favorites. Currently, zero players are active. The title holds a 96% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

👋 Welcome to +1 Speed Every Second! The fastest game on Roblox! ⚡Gain +1 speed every SECOND! 🌈 Complete the colorful OBBY levels! 🐹 Hatch eggs & collect cute PETS! 🏆 Become the FASTEST player on Roblox! 👍 Like & favorite the game if you enjoy! 🌟Invite your Friends and Get a Speed Boost! 🌟

Last updated by the developer 4 Feb 2026, 04:07 UTC.

0
playing (measured 10 Aug 2026, 16:50 UTC)
4,339,320
lifetime visits
96%
liked (8,507 👍 / 374 👎)
364,141
favourites (83.9 per 1k visits)
16 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet!
499 R$
+4 Pets Equipped
199 R$
VIP
199 R$
2X Wins
149 R$
2X Speed
99 R$
Ultra Luck
59 R$
Triple Hatch
39 R$
Super Luck
29 R$
Extra Luck
19 R$
Auto Hatch
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,718,268 · 100.0% win
100 Speed! · other2,471,355 · 100.0% win
500 Speed! · progression1,562,641 · 100.0% win
1K Speed! · progression1,239,951 · 94.1% win
5K Speed! · progression801,685 · 65.4% win
10K Speed! · progression469,706 · 47.1% win
50K Speed! · progression302,295 · 31.4% win
100K Speed! · progression289,083 · 28.8% win
500 K Speed! · progression18,144 · 5.2% win
1M Speed! · progression10,329 · 0.00% win
10M Speed! · progression4,712 · 0.00% win
25M Speed! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:4896no change
14 Aug 2026, 02:4796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.