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📃ESCAPE EVIL TEACHER OBBY!📏

A Roblox experience owned by HARD BARRY'S PRISON RUN (Obby).

ObbyENschoolobstacle coursehorror

Description (written by the developer; not a statement by this register)

Are you ready to escape Barry the evil teacher?❓ Well, let's do it! It's BARRYS shift today, and He's definitely not the most vigilant teacher in school. This gives us more advantages for making an escape.❗️ Make your way though 25 challenging Obstacles and win a secret prize🤫🌟 STUCK ON A STAGE? Buy ingame perks to help you escape the Evil Teacher✅ ⭐️Dont Let The Evil Teacher Catch You! 🔒New Update at 100 Likes! 📌Like and Favorite to support the game! 😱FREE ADMIN AT 5K LIKES!! ⚠️Bug Fixes Donations are much appreciated❤️ (Note: The game is designed to be played in first person but if you don't like that feature you can simply turn it off by pressing the Eye Icon)

Last updated by the developer 17 Jul 2025, 05:46 UTC.

0
playing (measured 10 Aug 2026, 19:31 UTC)
353,074
lifetime visits
67%
liked (82 👍 / 41 👎)
249
favourites (0.7 per 1k visits)
17 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULTIMATE BUNDLE
999 R$
JET PACK
299 R$
BLASTER
249 R$
GOD MODE
249 R$
TASER
149 R$
GRAPPLE GUN
99 R$
TELEKINESIS
99 R$
GRAVITY COLA
99 R$
SPEED COLA
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge! · welcome235,003 · 0.00% win
Winners Badge · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.