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📃ESCAPE EVIL TEACHER OBBY!📏

📃ESCAPE EVIL TEACHER OBBY!📏

A Roblox experience owned by HARD BARRY'S PRISON RUN (Obby).

ObbyENschoolobstacle coursehorror

Description (written by the developer; not a statement by this register)

Are you ready to escape Barry the evil teacher?❓ Well, let's do it! It's BARRYS shift today, and He's definitely not the most vigilant teacher in school. This gives us more advantages for making an escape.❗️ Make your way though 25 challenging Obstacles and win a secret prize🤫🌟 STUCK ON A STAGE? Buy ingame perks to help you escape the Evil Teacher✅ ⭐️Dont Let The Evil Teacher Catch You! 🔒New Update at 100 Likes! 📌Like and Favorite to support the game! 😱FREE ADMIN AT 5K LIKES!! ⚠️Bug Fixes Donations are much appreciated❤️ (Note: The game is designed to be played in first person but if you don't like that feature you can simply turn it off by pressing the Eye Icon)

Last updated by the developer 17 Jul 2025, 05:46 UTC.

0
playing (measured 10 Aug 2026, 19:31 UTC)
353,074
lifetime visits
67%
liked (83 👍 / 41 👎)
251
favourites (0.7 per 1k visits)
17 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULTIMATE BUNDLE
999 R$
JET PACK
299 R$
GOD MODE
249 R$
BLASTER
249 R$
TASER
149 R$
GRAPPLE GUN
99 R$
GRAVITY COLA
99 R$
SPEED COLA
99 R$
TELEKINESIS
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge! · welcome235,143 · 100.0% win
Winners Badge · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 September 2026 — 67 % liked14 August 202624 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 03:4767no change
14 Aug 2026, 23:4967first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.