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[πŸ”Š] KANTO RPπŸ‡΅πŸ‡­

[πŸ”Š] KANTO RPπŸ‡΅πŸ‡­

A Roblox experience owned by Elvixy Studio.

RoleplayENFilipino RPRoleplayHangout

Description (written by the developer; not a statement by this register)

New Game: https://www.roblox.com/games/136290223114505/RELEASE-Relapse-Tuwing-10pm Looking for a chill and fun RP spot? Welcome to Kanto RP β€” your virtual hangout place! πŸŽ‰ ✨ What We Offer: 🎭 Creative Filipino RP scenes β€” from casual barkada hangouts to dramatic story arcs 🏠 A friendly, welcoming community for everyone 🎀 Voice and text RP options to match your vibe 🎲 Fun mini-events, games, and random hangout sessions πŸ’¬ A safe space for jokes, drama, and good conversations Bring your best RP energy, meet new friends, and let’s make stories together. Come hang out with us at Kanto RP! πŸ‘₯

Last updated by the developer 11 Jul 2026, 10:12 UTC.

0
playing (measured 29 Sept 2026, 00:00 UTC)
3,095
lifetime visits
100%
liked (30 πŸ‘ / 0 πŸ‘Ž)
8
favourites (2.6 per 1k visits)
17 April 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
29 Sept 2026, 00:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

SPONSORSHIP
100 R$
BOOMBOX
50 R$
VIP ACCESS
50 R$
HANGER
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A Β· other0 Β· 0.00% win
I Β· other0 Β· 0.00% win
S Β· other0 Β· 0.00% win
X Β· other0 Β· 0.00% win
H Β· other0 Β· 0.00% win
Welcome! Β· welcome0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.