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3am thoughts [🔊]

3am thoughts [🔊]

A Roblox experience owned by QuietThoughts.

Social & hangoutENrelaxationambientno-quests

Description (written by the developer; not a statement by this register)

A quiet place for the ones who are still awake at night. No quests, no pressure. Just soft music, warm lights and the wind moving through the trees. 🌙 Sit by the pond under the moon, play the piano, or swing while the sun goes down. Wander at your own pace, alone or with a friend. 🍃 Change the sky to day, sunset or night whenever you like, and let a soft rain fall when you need it. 🌧️ ✨ For the best experience, turn your graphics up. The night looks its best on high settings.

Last updated by the developer 26 Oct 2026, 19:11 UTC.

1
playing (measured 26 Oct 2026, 19:15 UTC)
1,603
lifetime visits
94%
liked (33 👍 / 2 👎)
51
favourites (31.8 per 1k visits)
17 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Oct 2026, 19:151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radio
299 R$
VIP
199 R$
flight
100 R$
Supporter
100 R$
better profile
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

first night · welcome533 · 37.5% win
kindred spirits · social263 · 19.4% win
head in the clouds · other147 · 6.9% win
lost track of time · other63 · 8.3% win
a little music · progression62 · 1.4% win
take a seat · other46 · 4.2% win
wanderer · collection42 · 2.8% win
kind soul · other22 · 1.4% win
night owl · collection16 · 2.8% win
see you tomorrow · progression9 · 2.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.