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Mystery Life RP [UPDATE: SCHOOL]

Mystery Life RP [UPDATE: SCHOOL]

A Roblox experience owned by Mystery Life RP.

RoleplayENlife simulationschool roleplaysocial interaction

Description (written by the developer; not a statement by this register)

💫 Welcome to Mystery Life RP! 💫 👭 Here you can try yourself in different roles, help different characters and socialize with other players. 🏡 Choose your house and car to your liking! 🚗 🏨 We have plenty of buildings for your roleplay! 🏢 🛒 Go grocery shopping at the grocery store and cook! 🍳 🏫 Become a student at school or a teacher! 👩‍🏫 And much more! Genres: role-playing game, city, simulation.

Last updated by the developer 4 Aug 2026, 15:45 UTC.

0
playing (measured 15 Aug 2026, 11:19 UTC)
14,652
lifetime visits
54%
liked (31 👍 / 26 👎)
175
favourites (11.9 per 1k visits)
18 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 11:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome90 · 2.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

54565516 August 2026 — 56 % liked26 August 2026 — 54 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 18:2054-2
16 Aug 2026, 18:1956first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.