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Zom-B-Fied!!! [UPDATE]

Zom-B-Fied!!! [UPDATE]

A Roblox experience owned by Arthur's Basement.

ShooterENzombiesco-opshooter

Zom-B-Fied!!! [UPDATE] is a shooter experience created on 2024-04-18. It has recorded 1,448,119 lifetime visits and 12,132 favorites. The title holds a 79% like percentage. Currently, zero users are playing. The description notes the project is in an alpha state and functions as a solo development effort.

Description (written by the developer; not a statement by this register)

IMPORTANT: this is a SOLO project in it's ALPHA state, expect many bugs!! If any are found, it would be much appreciated if you report them in our Community Server or Group! Defeat countless zombies of different types with a team of players! Unlock new guns as you progress through the rounds and explore various maps the game has to offer!!! CONTROLS: SHIFT - sprint / CTRL - swap / Q - kick / E - interact / C - slide & crouch / R - reload / LMB - shoot / RMB - aim

Last updated by the developer 2 Mar 2025, 19:00 UTC.

0
playing (measured 10 Aug 2026, 23:46 UTC)
1,448,119
lifetime visits
79%
liked (2,712 👍 / 721 👎)
12,132
favourites (8.4 per 1k visits)
18 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Coin Rewards
990 R$
Minigun
440 R$
Colossal Sword
380 R$
x2 Points
290 R$
Rocket Launcher [PERK]
190 R$
Custom Avatar
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rest in Pieces... · other427,161 · 44.4% win
Zom-B-Gone!!! · other411,300 · 44.4% win
Zom-B-Headed!!! · other354,986 · 44.4% win
First Timer · welcome241,964 · 0.00% win
Pest Control?! · other213,615 · 44.4% win
Not a Scratch! · progression77,041 · 0.00% win
Zombully! · other71,486 · 44.4% win
Tough Business... · other65,912 · 0.00% win
C-Locked IN! · other26,062 · 0.00% win
Red Moon RASCAL!!! · other7,654 · 0.00% win
Zomb HATER! · other4,580 · 0.00% win
Time Waster! · other507 · 0.00% win
ZOMG OWNER!! · other478 · 0.00% win
Zomb-Zilla! · other56 · 0.00% win
Absolute "Lifer"! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:3579no change
14 Aug 2026, 12:3479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.