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A Roblox experience owned by SM Productions..

OtherEN

Description (written by the developer; not a statement by this register)

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Last updated by the developer 12 Feb 2025, 17:32 UTC.

0
playing (measured 23 Aug 2026, 11:53 UTC)
1,030
lifetime visits
80%
liked (4 👍 / 1 👎)
4
favourites (3.9 per 1k visits)
18 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 11:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Helicopter [LIFETIME]
799 R$
LASERGUN [LIFETIME]
599 R$
RAINBOW CARPET [LIFETIME]
599 R$
STEAMPUNK GLOVE [LIFETIME]
499 R$
Cloud [LIFETIME]
299 R$
GRAPPLE HOOK [LIFETIME]
199 R$
GRAVITY COIL [LIFETIME]
99 R$
SPEED COIL [LIFETIME]
99 R$
BOOMBOX [LIFETIME]
39 R$
PINK TRAIL
25 R$
FIRE TRAIL
25 R$
MIDNIGHT TRAIL
25 R$
RAINBOW TRAIL
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED! · welcome479 · 0.00% win
YOU WON! · progression23 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.