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[3D] Fundamental Paper Education RP [ALPHA]

[3D] Fundamental Paper Education RP [ALPHA]

A Roblox experience owned by LuaCode Studios.

RoleplayENroleplayschoolalpha

Description (written by the developer; not a statement by this register)

[STILL A W.I.P.] 📰 Welcome to the ultimate Fundamental Paper Education Roleplay experience, exclusively ours! Choose from a diverse assortment of unique characters and immerse yourself in endless counts of adventures with your friends!! 👪 🌐 Visit the social media links below to learn more about our community and game! We would appreciate a like and a favorite, as we are still in the ALPHA phase of this experience. ❤️ [NOTE] Bugs are to be EXPECTED, so make sure to join our communications and report it, thank you! A game made by LuaCode Studios.

Last updated by the developer 30 Oct 2024, 11:02 UTC.

0
playing (measured 11 Aug 2026, 12:03 UTC)
36,278
lifetime visits
91%
liked (48 👍 / 5 👎)
166
favourites (4.6 per 1k visits)
19 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Characters
200 R$
Sprint
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome26,855 · 0.00% win
Alpha Tester · other26,836 · 0.00% win
Oreos · other1,850 · 0.00% win
NoNameStuffRBX · other1,401 · 0.00% win
RomanNihilist · other1,268 · 0.00% win
TwoBrakeRBX · other468 · 0.00% win
Crayons · collection462 · 0.00% win
Insanity · other64 · 0.00% win
The People · other21 · 0.00% win
Beta Tester · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.