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The Weakest Battlegrounds

The Weakest Battlegrounds

A Roblox experience owned by Weakling Arts.

Fighting & PvPENfightingbattlegroundsawakening mechanics

The Weakest Battlegrounds is a fighting-pvp experience created on 2024-04-19. It has recorded 8,942,866 lifetime visits and 21,565 favorites. Currently, one user is playing. The game holds a 76% like percentage. Controls include basic punches, dashes, and an ultimate mode activated with the G key. Blocking is available via the F key.

Description (written by the developer; not a statement by this register)

🌟 Welcome to The Weakest Battlegrounds! 🌟 💖 Like and Favorite the game to support us! 💖 If you happen to cross upon a bug, please do report it! Your support helps us bring even more awesome updates! Controls: • G: Activate Ultimate Mode (requires a full Awakening Bar!) • F: Block (some attacks may be unblockable) • Q + W: Front Dash • Q + A/D: Side Dash • Q + S: Back Dash • Q + A/D (while ragdolled): Evasive / Ragdoll Cancel • Left Click: Basic Punch • Left Click (while holding jump): Uppercut • Left Click (while in the air): Downslam Enjoy your time in The Weakest Battlegrounds, and don’t forget to join our community server for even more fun! 😄

Last updated by the developer 7 Jun 2026, 06:17 UTC.

1
playing (measured 10 Aug 2026, 16:03 UTC)
8,942,866
lifetime visits
76%
liked (10,539 👍 / 3,277 👎)
21,600
favourites (2.4 per 1k visits)
19 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate?
2,143 R$
VIP
299 R$
Early Access
199 R$
Kill Sounds
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You spawn in · welcome282,512 · 100.0% win
Meet the Creator · welcome3,426 · 0.00% win
OUCHie! · other1,714 · 0.00% win
backrooms · other596 · 0.00% win
Holy One · other310 · 0.00% win
illenial's domain · other214 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:0476no change
13 Aug 2026, 21:0476first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.