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Oil Company Tycoon 🛢️ [BETA]

Oil Company Tycoon 🛢️ [BETA]

A Roblox experience owned by DetailSphere Studios.

TycoonENoil extractionpumpjack managementmanual labor simulation

Description (written by the developer; not a statement by this register)

Feel free to record or stream the game with music on! A simple game about digging for oil and selling it. But it ain't easy! As pumpjacks are expensive, plus you gotta repair the pumps when they break, manually work around the clock, and drive out to sell the oil too! 💾 This game will save your progress automatically. 🛠️ Developers and Contributors: snoobi77333 - Main Developer rÆlf - Second Developer Noda - Debug Volunteer Current version: 1.5.8B Tags: Oil, Tycoon, Pumpjack, Gasoline, Petrol, Diesel, Kerosene, Naphtha, Extraction.

Last updated by the developer 9 Aug 2026, 15:02 UTC.

7
playing (measured 11 Aug 2026, 14:18 UTC)
492,394
lifetime visits
59%
liked (1,456 👍 / 1,029 👎)
7,218
favourites (14.7 per 1k visits)
19 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Bundle
261 R$
Double Barrel Storage!
131 R$
Sustainable Diesel!
104 R$
Golden Machinery
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome242,021 · 100.0% win
Beta Tester · other228,193 · 100.0% win
Oops! · other158,280 · 100.0% win
That must hurt! · other12,770 · 9.1% win
What the HELL?! · other2,047 · 1.6% win
One Million Bucks · collection564 · 0.50% win
Rebirth! · progression534 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5914 August 2026 — 59 % liked24 August 2026 — 59 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:2059no change
14 Aug 2026, 21:1959first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.