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Escape Baldi's Parkour Obby

Escape Baldi's Parkour Obby

A Roblox experience owned by Obby with my friend :).

ObbyENBaldi's BasicsParkourObby

Escape Baldi's Parkour Obby is an obby experience created on 2024-04-19. It has 20,173,921 lifetime visits and 931,634 favorites. Currently, 12 players are active. The game holds a 71% like percentage. It features 58 stages. The description highlights it as an easy platformer obby.

Description (written by the developer; not a statement by this register)

🌈 Welcome to Escape Baldi's Parkour Obby, an awesome Easy Platformer Obby! 🌈 Like 👍 and favorite ⭐ if you liked the game! ⭐ IF YOU LAG OR WANT BE ALONE USE FREE VIP SERVERS ⭐ Stage Count: 58

Last updated by the developer 26 Feb 2026, 13:55 UTC.

12
playing (measured 10 Aug 2026, 17:23 UTC)
20,173,921
lifetime visits
71%
liked (3,772 👍 / 1,515 👎)
932,636
favourites (46.2 per 1k visits)
19 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:2315first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet (Fly super high!)
699 R$
FUSE BOMB (OP)
399 R$
Freeze Ray Gun
399 R$
ONE HIT DEADLY SWORD
250 R$
Laser Gun (HIT KILL SUPER OP)
249 R$
Grapple Hook (OP)
199 R$
Rainbow Super Coil (Super Jump + Super Speed!)
199 R$
Gravity Coil (Jump super high!)
99 R$
QUADRUPLE JUMP (PERMANENT)
99 R$
Speed Coil (Run super fast!)
79 R$
Double Jump (Permanent)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome :) · welcome14,282,827 · 100.0% win
Stage 5 · progression11,060,571 · 100.0% win
Stage 10 · progression9,419,362 · 100.0% win
Stage 15 · progression8,174,350 · 100.0% win
Stage 20 · progression6,399,048 · 100.0% win
Stage 25 · progression5,781,647 · 100.0% win
Stage 30 · progression5,186,277 · 100.0% win
Stage 35 · progression4,554,894 · 100.0% win
Stage 40 · progression4,430,574 · 100.0% win
Stage 45 · progression3,966,523 · 100.0% win
Stage 50 · progression3,593,283 · 97.0% win
Stage 55 · progression3,306,489 · 90.9% win
Finished the game!! · progression3,191,856 · 88.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7113 August 2026 — 71 % liked23 August 2026 — 71 % liked2 September 2026 — 71 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0071no change
23 Aug 2026, 16:4571no change
13 Aug 2026, 16:3571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.