TimeClones
A Roblox experience owned by Four-squares | Sideprojects.
SimulatorENarcadeclone mechaniccombat
Description (written by the developer; not a statement by this register)
TimeClones is a work-in-progress arcade game where each round is divided into 10 sets, and after each set, a Clone of your character is created that repeats your actions of the previous set. Experience pure chaos as more and more clones appear in your sight devolving a simple combat game into complete visual noise! - Strategically plan your attacks by setting up or counterplaying using your clones! - Switch up your loadout with a wide array of Items, Perks, and Abilities! - Team with the most points by the end of all 10 sets win!
Last updated by the developer 27 Aug 2025, 15:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 21:32 | 91 | no change |
| 16 Aug 2026, 21:31 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.