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[OPEN SOURCE] Pet Pals 2! 🐾

[OPEN SOURCE] Pet Pals 2! 🐾

A Roblox experience owned by Tapsync RNG.

SimulatorENpet collectioncoin smashingopen source

[OPEN SOURCE] Pet Pals 2! 🐾 is a simulator experience created on 2024-04-20. The game has recorded 593,261 lifetime visits and 1,559 favorites. Currently, zero users are playing. The title holds an 88 percent like percentage. It is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

🐾 Welcome to Pet Pals 2! 💥 Unleash Your Adventure! 🔨 Smash Coins and Collect Treasures! 🗺️ Discover New Worlds! 🏆 Reach the Top of the Leaderboards! 🐶 Tons of pets to collect! Made with ❤️ by Tapsync Tags: Simulator, Pet Simulator, Free To Play, F2P

Last updated by the developer 22 May 2026, 16:36 UTC.

0
playing (measured 10 Aug 2026, 17:21 UTC)
593,261
lifetime visits
88%
liked (1,724 👍 / 245 👎)
1,559
favourites (2.6 per 1k visits)
20 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:211first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+2 Enchant Slots
799 R$
Huge Hunter
499 R$
Super Lucky
449 R$
More Pets
379 R$
Backpack
299 R$
Lucky
279 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome70,260 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:4988no change
14 Aug 2026, 19:4788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.