Ancient Battlegrounds
A Roblox experience owned by Ancient Wοrld.
Fighting & PvPENcombatPvPbattlegrounds
Description (written by the developer; not a statement by this register)
Brought to you by the developers of Sperch Valley & Plains of Rhodos This battlegrounds is regularly updated to serve the genre as a neutral bg with the most up to date anti exploit and combat technology. Private Servers are free and will give server owners admin automatically. Critical Information regarding battlegrounds, - We allow both parties that choose to fight on this battlegrounds to settle on their own rules, - Any hit that is above or equal to 12 studs will not register and damage will be voided by the system, - Damage is disabled for spectators, - We use different shield model and a different kopis model than the normal tech supplies with, this way we have less triangles In both of the models for better game optimisation for bigger scale raids(50v50 and above) - If hit too quickly(0.2s or less) will result In a kick and a display message to everyone, please note that normal hit time is (~0.54s), this way we can avoid exploiters causing mass damage in quick time.
Last updated by the developer 29 Aug 2025, 21:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 16:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.