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(BADGES) Shiny Prismatic Reactor Laboratories

(BADGES) Shiny Prismatic Reactor Laboratories

A Roblox experience owned by Shiny Superior Alliance.

OtherENfacilitysequelunderground

Description (written by the developer; not a statement by this register)

A Underground Facility in an Undisclosed Location PLEASE PUT YOUR VOLUME A BIT DOWN BEFORE PLAYING!!!!! Shiny Prismatic Facility Core's Sequel, with necessary stuff learned from the other group named Garteon Tech's CfRL and High Science's CPUF

Last updated by the developer 30 Jan 2026, 18:39 UTC.

0
playing (measured 14 Aug 2026, 07:20 UTC)
1,355
lifetime visits
41%
liked (7 👍 / 10 👎)
18
favourites (13.3 per 1k visits)
20 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 07:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First time in the S.P. Reactor Laboratories! · welcome447 · 0.00% win
Reactor Startup Complete · progression83 · 0.00% win
What an Time-Wasting Hero · other36 · 0.00% win
Worst Fail in the Facility · progression25 · 0.00% win
Reactor is toasting the facility now.... · progression21 · 0.00% win
Here comes the first owner! · social20 · 0.00% win
Eternal Blizzard · progression17 · 0.00% win
Snowy Disaster! Yay! · progression14 · 0.00% win
Our new temporary home for now... · progression13 · 0.00% win
Take a Space trip · progression12 · 0.00% win
Declared as Legitimate Irresponsible Hero! · other10 · 0.00% win
Too much heat on reactor · progression10 · 0.00% win
TIME TO GET SOME FRESH AIR!!!! · progression10 · 0.00% win
Huge Startup Disaster · other10 · 0.00% win
Trapped in the facility! · progression8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.