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The Amazing World Of Murilo

The Amazing World Of Murilo

A Roblox experience owned by MuriloW StudioS.

OtherENsimulationroleplaypersonal

Description (written by the developer; not a statement by this register)

Controls: Left Shift - Run E - Roll F - Unlock Cursor Update Log: - Settings - Titles (not released) - Chapter 6 - Chapter 7 End Credits: Itz_murilo21: Owner GUILHERMEtutiro: Co-Owner leonardogamer26...: Old Co-Owner End

Last updated by the developer 6 Mar 2025, 13:48 UTC.

0
playing (measured 25 Aug 2026, 17:01 UTC)
1,600
lifetime visits
79%
liked (15 👍 / 4 👎)
9
favourites (5.6 per 1k visits)
21 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
1,500 R$
Donate 5
1,000 R$
Donate 4
800 R$
Donate 3
600 R$
Donate 2
400 R$
Donate 1
200 R$
Early Acess
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played the game! · welcome140 · 0.00% win
??? · other65 · 0.00% win
CHAPTER 3 PART 1 · progression49 · 0.00% win
FLASHBACK 1 · other47 · 0.00% win
Meet The Owner · social40 · 0.00% win
CHAPTER 3 PART 2 · progression29 · 0.00% win
Chapter 2 (Part 1): Soulless · progression23 · 0.00% win
Meet The Co-Owner · other20 · 0.00% win
Meet The Tester · other18 · 0.00% win
Meet The Concepter · other18 · 0.00% win
CHAPTER 5 PART 1 · progression13 · 0.00% win
CHAPTER 4 · progression13 · 0.00% win
Meet The Co-Owner [OLD] · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.