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Funni Ops:Reborn

Funni Ops:Reborn

A Roblox experience owned by Undertale Funni Ops Community.

ShooterENUndertale AUCo-op DefenseBoss Rush

Funni Ops: Reborn is a shooter experience created on April 21, 2024. The game has accumulated 6,249,764 lifetime visits and 5,876 favorites. Currently, 157 players are active. The title holds an 84% like percentage. It features gameplay involving defending souls from enemies across timelines and alternate universes.

Description (written by the developer; not a statement by this register)

V2.0.0 Account requires 30 days age to play. If you lose data, rejoin or switch to another server, and the data will likely come back. CREDITS Credits to TobyFox for UNDERTALE Credits to OyunKlavuzu for Original Soul OPs and Soul Ops2 Credits to Tangle_MangleBest for Enhanced Soul Ops Boss Rush(True Funny Ops) Credits to killeruae2007 for the most old ufo1 models Game arts made by Mrfrog (@melodycyi_yun102116) DTLG Art and new game thumbnail made by Hamlet(Helmerkindafine5) E404’s voice acting by fused55 Defend The Souls from enemies who are coming from different timelines and AUs. This game isn't really solo-able,you should find a good team to beat this game. We Hope You Have Fun Playing This Game. Join the DC server for more information. L2 for shiftlock on Controller/Console. if you can't even load into this game, then join this place:https://www.roblox.com/games/17222587216/test-place-for-funni-ops and say ;Low Mode or ;lm or ;LM in chat to play this game without crashing.

Last updated by the developer 21 Aug 2026, 14:30 UTC.

66
playing (measured 21 Aug 2026, 20:54 UTC)
6,311,013
lifetime visits
84%
liked (3,905 👍 / 736 👎)
5,950
favourites (0.9 per 1k visits)
21 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6611590.510 August 2026 — 115 players21 August 2026 — 66 players10 August 202621 August 2026
2 measurements spanning 11 days, net -49. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–122 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5466-49
10 Aug 2026, 19:49115first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V404
1,250 R$
Alpha Sans
750 R$
Evolution Dust Sans
550 R$
Epic Sans
450 R$
3dbb dust
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome. · welcome177,876 · 10.4% win
sans · other61,050 · 4.5% win
fell · other55,598 · 4.6% win
outer · other55,463 · 4.4% win
swap sans · other55,025 · 4.5% win
swap papyrus · other52,945 · 4.2% win
bad time trio · other49,912 · 4.1% win
king sans · other49,695 · 4.6% win
negatale sans · other48,133 · 4.5% win
glitchtale sans · other47,808 · 4.3% win
Tier 1 · other47,639 · 2.9% win
hard mode sans · other43,732 · 3.2% win
Murder Time Trio · other43,685 · 2.6% win
nightmare · other43,000 · 2.9% win
killer · other42,146 · 3.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 2026 — 84 % liked21 August 2026 — 84 % liked23 August 2026 — 84 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:4884no change
21 Aug 2026, 20:5484no change
13 Aug 2026, 23:4884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.