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[πŸ€x10000] The CUBE RNG

[πŸ€x10000] The CUBE RNG

A Roblox experience owned by Mielon's Projects.

SimulatorENRNGLuckGacha

Description (written by the developer; not a statement by this register)

πŸ€ x10000 Luck and πŸ’Ž x3 Gems event is LIVE! Enjoy! πŸ›’ All Gamepasses and Gem Packs are 50% off!* 🎲 Collect Gems, buy Tickets and Roll the CUBE! ⚠️ *All Gamepasses AND Gem Packs will NOT WORK if your account is flagged with Paid Random Items Restricted, so DO NOT BUY them on the Roblox website before checking if you can see them in the Exclusive Shop in-game. If you see the Gamepasses category in the Exclusive Shop, that means they will work. If not, unfortunately they won't.

Last updated by the developer 1 Mar 2026, 22:52 UTC.

0
playing (measured 12 Aug 2026, 15:19 UTC)
329
lifetime visits
100%
liked (3 πŸ‘ / 0 πŸ‘Ž)
1
favourites (3.0 per 1k visits)
22 April 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Double Luck
109 R$
Double Gems
64 R$
Longer Boosts
39 R$
+4 Sign Slots
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Legendary Roll Β· collection8 Β· 0.00% win
Mythical Roll Β· collection3 Β· 0.00% win
Secret Roll Β· secret2 Β· 0.00% win
Upgrader Β· progression0 Β· 0.00% win
Ultra Roller Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.