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Bad.Rng (Rework) [Discontinued]

Bad.Rng (Rework) [Discontinued]

A Roblox experience owned by Totally serious Group.

OtherEN

Description (written by the developer; not a statement by this register)

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Last updated by the developer 6 Dec 2025, 00:22 UTC.

0
playing (measured 24 Aug 2026, 15:01 UTC)
207
lifetime visits
100%
liked (2 👍 / 0 👎)
2
favourites (9.7 per 1k visits)
23 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Sans · collection11 · 0.00% win
Science!Sans · collection10 · 0.00% win
Swap!Sans · collection10 · 0.00% win
Horror!Sans · collection10 · 0.00% win
RuinsDust!Sans · collection9 · 0.00% win
LowTier!Fell · other9 · 0.00% win
Outer!Sans · other8 · 0.00% win
SnowDust!Sans · collection7 · 0.00% win
Silly!Sans · other7 · 0.00% win
Fell!Sans · collection7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.