[👨🍳COOK] MushYO! 🔊
A Roblox experience owned by Mush Studio.
Social & hangoutPTvoice chatsocial hangoutfishing
MushYO! is a social-hangout experience created on April 24, 2024. It currently has 425 players, 59,026,356 lifetime visits, and 353,377 favorites. The game holds a 95% like percentage. It supports virtual reality, camera, mobile, and console platforms.
Description (written by the developer; not a statement by this register)
🔊 (VC) Hangouts de jogos sociais e bate-papo de voz ✨ Pegue peixes e ganhe créditos por minuto Suporte: Realidade Virtual Câmera Celular Console 👥 "Criado por amigos, para amigos!"
Last updated by the developer 2 Nov 2026, 20:50 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Nov 2026, 21:50 | 702 | +110 |
| 3 Nov 2026, 20:50 | 592 | +11 |
| 3 Nov 2026, 19:50 | 581 | +48 |
| 3 Nov 2026, 18:50 | 533 | -17 |
| 3 Nov 2026, 17:50 | 550 | +52 |
| 3 Nov 2026, 16:50 | 498 | +119 |
| 3 Nov 2026, 15:50 | 379 | +9 |
| 3 Nov 2026, 14:50 | 370 | -38 |
| 3 Nov 2026, 13:50 | 408 | +149 |
| 3 Nov 2026, 12:50 | 259 | +2 |
| 3 Nov 2026, 11:50 | 257 | +34 |
| 3 Nov 2026, 10:50 | 223 | +30 |
| 3 Nov 2026, 09:50 | 193 | -32 |
| 3 Nov 2026, 08:50 | 225 | -118 |
| 3 Nov 2026, 07:50 | 343 | -126 |
| 3 Nov 2026, 06:50 | 469 | -158 |
| 3 Nov 2026, 05:50 | 627 | -118 |
| 3 Nov 2026, 04:50 | 745 | -169 |
| 3 Nov 2026, 03:50 | 914 | -193 |
| 3 Nov 2026, 02:50 | 1,107 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Nov 2026, 21:50 | 95 | no change |
| 3 Nov 2026, 20:50 | 95 | no change |
| 3 Nov 2026, 19:50 | 95 | no change |
| 3 Nov 2026, 18:50 | 95 | no change |
| 3 Nov 2026, 17:50 | 95 | no change |
| 3 Nov 2026, 16:50 | 95 | no change |
| 3 Nov 2026, 15:50 | 95 | no change |
| 3 Nov 2026, 14:50 | 95 | no change |
| 3 Nov 2026, 13:50 | 95 | no change |
| 3 Nov 2026, 12:50 | 95 | no change |
| 3 Nov 2026, 11:50 | 95 | no change |
| 3 Nov 2026, 10:50 | 95 | no change |
| 3 Nov 2026, 09:50 | 95 | no change |
| 3 Nov 2026, 08:50 | 95 | no change |
| 3 Nov 2026, 07:50 | 95 | no change |
| 3 Nov 2026, 06:50 | 95 | no change |
| 3 Nov 2026, 05:50 | 95 | no change |
| 3 Nov 2026, 04:50 | 95 | no change |
| 3 Nov 2026, 03:50 | 95 | no change |
| 3 Nov 2026, 02:50 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.