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Cut Grass With Scythes

Cut Grass With Scythes

A Roblox experience owned by Sheepified.

SimulatorENfarmingscythemulti-zone

Description (written by the developer; not a statement by this register)

Welcome to 🧑‍🌾Farming Simulator! ------------------------------------------------------------------------------------ 🧑‍🌾Plains Zone!🧑‍🌾 🌵Desert Zone!🌵 🧊Tundra Zone!🧊 🌋Volcano Zone!🌋 🦁 Jungle Zone! 🦁 🍫 Candy Zone!🍫 👑Medieval Zone!👑 🚀Rocket Zone!🚀 ------------------------------------------------------------------------------------ AND SO MUCH MORE!! 🌾Farm on the fields! 🧰Get better scythes! 🖐️Get Helpers to Help you! 🎒Get better backpacks! 🗺️Travel around the map for better crops! 🔍Join our group for more info about the game! Like 👍and favorite 😃 for more updates!

Last updated by the developer 7 Aug 2026, 11:34 UTC.

0
playing (measured 11 Aug 2026, 18:17 UTC)
7,793
lifetime visits
83%
liked (39 👍 / 8 👎)
44
favourites (5.6 per 1k visits)
24 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shiny Neon Diamond Scythe
199 R$
Shiny Neon Gold Scythe
159 R$
Shiny Neon Iron Scythe
99 R$
Shiny Neon Bronze Scythe
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Get To Castle Zone! · progression0 · 0.00% win
Join The Game! · welcome0 · 0.00% win
Play 10 Hours! · other0 · 0.00% win
Play 1 Hour! · other0 · 0.00% win
Play 100 Hours! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.