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💲A MARKET TYCOON 🛍️

💲A MARKET TYCOON 🛍️

A Roblox experience owned by MONOCORP RECORDS.

TycoonENretailstore managementtycoon

💲A MARKET TYCOON 🛍️ is a tycoon experience created on 2024-04-25. It has accumulated 572,480 lifetime visits and holds 7,288 favorites. The game maintains a 79% like percentage. Currently, zero users are playing. The description highlights retail store expansion, building mechanics, and inflation management features within the market builder genre.

Description (written by the developer; not a statement by this register)

Welcome A MARKET TYCOON! 🏪Own your very own retail store that you can expand! 🛠️Build your store with ease! 🛍️Invite people to your shop with products and entertainment! 📈Deal with inflation that favors you! 💸Pay bills from your magical corporate overlords! ❤️Make the best marketing empire! commands: /rejoin - rejoin the game /reset - places you back to your market SHUTDOWNS ARE FREQUENT beta release; prone to many bugs to fix Tags: Retail Tycoon, Market, Store, Tycoon, Market Builder, Market Tycoon, MONEYTIME

Last updated by the developer 15 Jun 2026, 08:30 UTC.

0
playing (measured 11 Aug 2026, 04:30 UTC)
572,480
lifetime visits
79%
liked (2,318 👍 / 615 👎)
7,283
favourites (12.7 per 1k visits)
25 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
More Market Plot
249 R$
400% MORE BOXES
129 R$
VEHICLES!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

NEW IN TOWN · welcome231,225 · 66.7% win
BOXES. BOXES. BOXES. · collection173,201 · 0.00% win
Getting the Basics · welcome117,942 · 0.00% win
FIRST WORKER · other100,247 · 0.00% win
NICHE BUSINESSMAN · other25,442 · 0.00% win
YOU ARE FIRED! · other20,249 · 66.7% win
[1] Moneytime · other10,901 · 100.0% win
Art Connoisseur · other10,269 · 0.00% win
One Hundred Thousand-aire · other6,816 · 66.7% win
ENDLESS GRIND · progression5,543 · 0.00% win
[2] MONEYTime · other5,231 · 0.00% win
[3] MONEYTIME! · other3,987 · 0.00% win
Millionaire Businessman · other1,935 · 0.00% win
THE COMPLETIONIST BUSINESSMAN · other1,555 · 0.00% win
In Debt · other1,528 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:0279no change
24 Aug 2026, 20:0579no change
14 Aug 2026, 20:0479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.