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The Four Elements (Combat Demo!)

The Four Elements (Combat Demo!)

A Roblox experience owned by [MOTFE] Masters of the four Elements.

Fighting & PvPENelemental combatdemogroup ranks

The Four Elements (Combat Demo!) is a fighting-pvp experience created on 2024-04-25. It records 2,456,017 lifetime visits and 8,770 favorites. Currently, four users are playing. The experience maintains an 81% like percentage. It serves as a demo for a future release involving four elemental stances.

Description (written by the developer; not a statement by this register)

This is a demo for a game that will release in the future. Use the four elements to take a stance on the battlefield! Main Group for prizes https://www.roblox.com/groups/13784995/MOTFE-Masters-of-the-four-Elements Join these groups to get ranks that show in game! Fire: https://www.roblox.com/groups/17240691/MOTFE-Fire Air: https://www.roblox.com/groups/17240677/MOTFE-Air Water: https://www.roblox.com/groups/17240710/MOTFE-Water Earth: https://www.roblox.com/groups/17240684/MOTFE-Earth Lotus Order: https://www.roblox.com/groups/17240729/MOTFE-Lotus-Order

Last updated by the developer 18 Jan 2025, 12:57 UTC.

4
playing (measured 10 Aug 2026, 19:05 UTC)
2,456,017
lifetime visits
82%
liked (1,497 👍 / 339 👎)
8,774
favourites (3.6 per 1k visits)
25 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:052first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spiritual Projection
349 R$
Water Spout
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.514 August 2026 — 81 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:3882no change
24 Aug 2026, 07:3782+1
14 Aug 2026, 07:3681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.