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Colored Shotguns

Colored Shotguns

A Roblox experience owned by teh epic group of something.

ShooterENcolor-based mechanicsrandomizationshotgun combat

Description (written by the developer; not a statement by this register)

This is a game where your shotgun's power is based off of its color, and shotguns are given random colors. Red makes you shoot faster Green makes you have more health Blue makes you walk faster

Last updated by the developer 21 May 2026, 01:38 UTC.

0
playing (measured 13 Aug 2026, 01:46 UTC)
229
lifetime visits
80%
liked (4 👍 / 1 👎)
2
favourites (8.7 per 1k visits)
26 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Glass
25 R$
Corroded Metal
25 R$
Diamond Plate
25 R$
Neon
25 R$
Forcefield
25 R$
Leather
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

All Blued Out · collection7 · 0.00% win
All Redded out · collection5 · 0.00% win
PMS333 · other3 · 0.00% win
No Blue to Be Found · collection3 · 0.00% win
No Green to Be Found · collection2 · 0.00% win
Grayscale gun · collection2 · 0.00% win
No Red to Be Found · other2 · 0.00% win
Slay Geeble · progression2 · 0.00% win
Pitch Black Gun · collection2 · 0.00% win
Absolute White Gun · collection1 · 0.00% win
All Greened Out · collection1 · 0.00% win
Finally, the perfect color · other1 · 0.00% win
Cyan · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.