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The Unforeseen Dead

The Unforeseen Dead

A Roblox experience owned by The Unforeseen Devz.

Description (written by the developer; not a statement by this register)

❗❗WARNING❗❗ This game contains free models, and the zombie system is not mine, but rather in a community I'm in at the time of typing this if I'm right. Also, This game has some inspiration from Guts and Blackpowder and Left 4 Dead 1 and 2! Plus, not all the animations in this game are mine! If not the majority! This game was a side project for fun! Please, if you do not like this kind of content, find a different game. But by all means, if you want to play this, you can. Credits to everyone who put animations on the toolbox, gun kits, ect! Wish you well, and have a good day / night! _______________________________________________________________ Think of this game more as learning grounds for myself and others, and something to pretty much have fun and toy around with. Stay safe, kind, and blessed! 👋

Last updated by the developer 7 Sept 2026, 18:18 UTC.

0
playing (measured 26 Sept 2026, 18:19 UTC)
349
lifetime visits
100%
liked (8 👍 / 0 👎)
11
favourites (31.5 per 1k visits)
26 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Sept 2026, 18:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Early Bird · other65 · 0.00% win
Up and Down too early · other37 · 0.00% win
The start of a natural · other32 · 0.00% win
Find Chico · secret3 · 0.00% win
Rara Zombie · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.