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Outlast [BETA]

Outlast [BETA]

A Roblox experience owned by MHAM games.

HorrorENhorrorsurvivalbeta

Description (written by the developer; not a statement by this register)

Hello and welcome to Outlast, a game by MHAM games. Sorry, updates will not be as good in this game because we do not have anyone that can code in Lua. If you can code in Lua script, please request to join MHAM Games and ask to be promoted to the rank of developer. Please pay attention to the game rules in the lobby. We reserve the right to ban you from this game. To appeal a ban, or make a report, please post on our group wall. We may increase private server prices depending on game popularity and the number of people that have private server. ⚠️RULES: -No accounts with fake dates of birth -No abusive behaviour -No pretending to be someone you are not -No hacking or exploiting glitches -No copying MHAM Games works with out the permission of LichenFour Copyright (C) MHAM Games 2025 This game is in BETA, please expect bugs. AI has been used to make certain scripts and items in this game.

Last updated by the developer 6 Jul 2026, 18:22 UTC.

0
playing (measured 27 Aug 2026, 12:03 UTC)
718
lifetime visits
33%
liked (2 👍 / 4 👎)
1
favourites (1.4 per 1k visits)
26 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 12:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Killed the Shadow Boss · progression0 · 0.00% win
The Void · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.