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Plinky Punching

Plinky Punching

A Roblox experience owned by Grigora Games.

Fighting & PvPENboxingmultiplayercombat

Plinky Punching is a fighting-pvp experience created on 2024-04-26. The game has accumulated 6,393,823 lifetime visits and 12,762 favorites. It maintains an 84% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🥊 Plinky Punching is a silly boxing game where you and your friends box to the death! Box in the map, equip gloves and abilities in the lobby! Tap the screen on Mobile to punch Click on PC to punch Press L2 on Console to punch Press SHIFT to change camera perspective 🥊 Box your friends! 👊 Unlock new gloves! ⚡ Trick your friends with abilities! 💀 Rack up as many KOs as possible! 🔥 Beat your highest KO streak! 👍 Next update at 15000 likes! 🔔 Turn on notifications for updates!

Last updated by the developer 18 Jun 2025, 18:44 UTC.

0
playing (measured 10 Aug 2026, 15:17 UTC)
6,393,823
lifetime visits
84%
liked (12,052 👍 / 2,211 👎)
12,763
favourites (2.0 per 1k visits)
26 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
Custom Death Sound
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,180,148 · 0.00% win
The Path Of Undermine · progression60,639 · 0.00% win
The Man In The Mountain · other47,953 · 0.00% win
Boatsplosion · other44,299 · 0.00% win
The Cow Cleaner · other15,914 · 0.00% win
Visor Collector · collection185 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8413 August 2026 — 84 % liked23 August 2026 — 84 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:3384no change
13 Aug 2026, 23:3284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.